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Nathan Scott commented on the blog post Perfect Dark HD X10 Trailer
You forgot to mention, only 800 MS points. Bloody steal considering Banjo-Kazooie and Tooie both ended up being released for 1200.
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Nathan Scott commented on the blog post The Weekly Recap: Bubble Pipes and Smoking Jackets
Excellent, wish I’d found it earlier… >.>
Thanks very much for the mention. -
Nathan Scott commented on the blog post Sonic The Hedgehog 4 Episode 1 coming to PS3, 360 and Wii this summer
It’s great. Although the idea of reselling-one’s-childhood may be getting a bit old (and lazy), I can’t really see any other direction for Sonic to go. Unless they were to kill him off completely, of course.
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Nathan Scott commented on the blog post Used game trade-in kiosk maker e-Play suspends operations
I think game traders need to continue to exist, just to provide consumers with a choice. If digital distribution takes over and we stop seeing games packaged in boxes, then whenever one purchases a game for themselves they won’t actually own it like…
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Nathan Scott commented on the blog post Overdoing It: Boobies!
Haha, I predicted the first picture I saw when I came in here would be from DoA… you have not let me down.

Good article. While I can’t speak from a woman’s point of view, I think Bayonetta’s sex appeal ends up being a lot more admirable than the design of most other women in [...] -
Nathan Scott wrote a new blog post: Review: Professor Layton & Pandora’s Box
Professor Layton & Pandora’s Box (or the Diabolical Box depending on which region you’re playing the game in) is the second instalment in the DS puzzle-collection franchise. After the death of a friend appears to have been linked to the age-old box, Layton and his young…
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Nathan Scott commented on the blog post Assassin’s Creed II “Battle of Forli” DLC releases next week
I’ll probably be getting this, seeing as I’ve just finished the original game and I’m yet to start this one.
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Nathan Scott commented on the blog post Mega Man 10 achievements are anything but easy
I picked up 55/200 of Megaman 9’s points and was fairly satisfied with that, seems like it will be roughly the same deal here.
The ones involving clearing the game without being hit or dying could be done with a bit of save abuse regardless of skill level,… -
Nathan Scott commented on the blog post Gamer Limit Review: Matt Hazard: Blood Bath and Beyond
James, you are a fuckwit. It must be said.
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Nathan Scott commented on the blog post Limitcast Episode 30 – Preshow Discussion: DLC’s legitimacy
I really liked the way Bethesda handled DLC for Fallout 3. While I admit there was a handful of technical issues and bugs with the downloadable content which felt signature of that game, and while not all of the packs were necessarily top notch, the…
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Nathan Scott commented on the blog post Project Needlemouse starring only ONE character
Oh, and here I was thinking that character would be Sonichu.
Not really going to get excited until I play the game, at least in demo form. And even then, it feels weird knowing the only possible way Sonic can move forward now is to stay exactly how he started… -
Nathan Scott commented on the blog post Limitcast Episode 29: The Critical Reception of Games
Regarding the DLC discussion: I think Microsoft is largely to blame for a lot of the DLC you have to pay for. A few companies have expressed that they tried to release DLC for free but told by MS that they needed to set a price for it. Jonathan Blow said…
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Nathan Scott commented on the blog post Xbox Live Marketplace January release schedule revealed
Grrr Rare… I was expecting Perfect Dark to hit the XBLA in December, seems like it’ll be up late February.
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Nathan Scott commented on the blog post Editorial: Don’t Replay Games
No, sorry. You haven’t done anything to win me over here.
There are some games I’ll be more than happy to put down forever after my initial play through. Good games that I’ll be more than satisfied to live with the memories of my initial trek through, my first reactions to the… -
Nathan Scott commented on the blog post Metroid Prime Trilogy Collector’s Edition actually a collector’s edition
Doesn’t really sound right of Nintendo to recommend people go down the second-hand market like this. Maybe they decided they already had enough money to know what to do with…
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Nathan Scott commented on the blog post Refusal and the Fine Art of Freedom
Fallout 3 boggled me because it got the whole “blocking of paths” thing right half the time, and wrong the other half. How hard is it, in all honesty, to put something like a towering cliff face at the edge of a map instead of a plain landscape that looks traversible and…
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Nathan Scott commented on the blog post Limitcast Episode 29 – Preshow Discussion: Critical Approach to Reviews
@cynicalmonkey: No it isn’t. If you like to play the Madden games and have Madden 09 but you’re wondering what Madden 10 is like and whether the minor embellishments justify a purchase, you want the opinion of someone who has experience…
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Nathan Scott commented on the blog post Limitcast Episode 29 – Preshow Discussion: Critical Approach to Reviews
There’s a huge number of consumers out there who will not pay attention to the majority of what is said in a written review; instead scroll for the summaries or scores, or look for a video review catering to their lack of spare time or…
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Nathan Scott wrote a new blog post: Holiday Blog: The Secret of Monkey Island
It’s pretty hard to sum up my Summer thus far (yes, Summer) in one blog. Well, to be honest, I tried in a few different ways but it just wasn’t to be. As a result of finishing school and being done with study at last, I have way too much time on my hands and [...]
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Nathan Scott commented on the blog post Left 4 Dead 8-bit demake now available
Looks a lot better than the demo vid he put out a few months back, since the number of zombies and their speed actually seems true to Left 4 Dead. Still… makes me just want to go back and play Zombies ate my Neighbours.
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